Random Spawning
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I'm making a game that includes apples rapidly and randomly growing on a tree. I added an integer attribute, added an actor to the portion of the tree I want them to appear on, added a timer so that every 1.5 seconds change attribute, game.attribute, random 1,3. I added a rule so that when game.attribute=1 spawn apple actor relative to scene, and added random position, then unchecked visibility all on that actor. However, when I pressed preview, 1.5 seconds passed, and nothing happened. Please help me!
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