what's the difference...

eboyeboy Member Posts: 239
i am confused, what is the difference between creating your app in gamesalad for testing and dropping the IPA onto itunes and uploading that game onto your iphone for testing or using gamesalad viewer for testing...

Help!

Comments

  • ktfrightktfright Member Posts: 964
    Don't trip, here's a trick I do, until your game is 90% done, just use the viewer. Only build to an app if you want to show off to friends and see if it builds right and doesn't crash alot.
  • maltaannonmaltaannon Member Posts: 8
    I have a similar problem. I'm thinking about going with the Pro license to be able to do iPhone games, however I am confused on how it works. Do I really need to build it, submit the game and wait for the package from GameSalad for download (as it sais in the docs somewhere) just to do simple testing? It kind of sux if I do, because I just want to see if the set of rules I create will even work. So how is it? Can't I just build a simple IPA and upload it to my phone with iTunes like I'd do with Flash iPhone Packager?
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    with the $99 express GS you get the viewer app which allows the GS creator program to send your game to your iDevice through wifi for testing purposes. You do not need pro for this. It is smart to build an adhoc app and drop into iTunes when you think you are all done. Sometimes something that works on the viewer doesn't work quite right as an actual build, but usually the viewer give you a pretty accurate idea of how your game will play.

    So if I were you I would just get the $99 express and then install the GS viewer app.
  • maltaannonmaltaannon Member Posts: 8
    Yes - the Express was what I had in mind. Sorry. Still quite new here. The docs and the organization of the site is a bit confusing, but I guess that just takes getting used to :)

    So in the end - I do not need to upload the game to GameSalad just to test it. I can do it "instantly" on my home computer and my device? (of course I expect my apple certificates and provisioning profiles are required to do it)
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