Game score based on time does not stop at game over.
![tcla75](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hi all. I have the score set up in my game to increase the longer you last in the game but when the acto gets hit and game over comes up the score keeps on increasing.
In the screen below I tried to find a way to stop the score when the game was over but that rest the score and when I tried game score to + 0 that screwed up the game. I couldn't even get back into the actor. I did have an earlier fix by destroying this actor but when I went through the steps to save the score it didn't work.
So does anyone know how to stop the score on game over without destroying the actor?
In the screen below I tried to find a way to stop the score when the game was over but that rest the score and when I tried game score to + 0 that screwed up the game. I couldn't even get back into the actor. I did have an earlier fix by destroying this actor but when I went through the steps to save the score it didn't work.
So does anyone know how to stop the score on game over without destroying the actor?
![image](http://img716.imageshack.us/img716/1468/scorec.png)
Comments
create a rule when game.scoreincrease is true every 0.01 seconds change attribute game.score to game.score+101
create rule when game lives=0 change game.scoreincrease to 0
If game lives > 0 then
Every 0.01 gamescore = gamescore +xxx