accelerometer problems
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I have tried out a couple of the accelerometer demos and have consistently been running into issues with collisions with walls of the object controlled with the accelerometer. I have disabled autorotation. It seems that if I tilt things too much, the player gets stuck and the controls start responding erratically. I am using expressions
max(0, min(900, 900*abs( game.Accelerometer.X )))
to adjust the velocity of the object.
any suggestions?
max(0, min(900, 900*abs( game.Accelerometer.X )))
to adjust the velocity of the object.
any suggestions?
Comments
- Alex