Particle Help
bluebyu25
Member Posts: 500
hey guys searched the forum as im sure this has been answered but couldnt find it.
I have a rocket with a particle effect. On the emitter offset I have -38 so it comes out of the bottom perfectly. TH eproblem is when the rocket turns upside down or to the side, the particles are still on the bottom of the actor, not relative to the actors orientation, which is what I need. Thanks.
I have a rocket with a particle effect. On the emitter offset I have -38 so it comes out of the bottom perfectly. TH eproblem is when the rocket turns upside down or to the side, the particles are still on the bottom of the actor, not relative to the actors orientation, which is what I need. Thanks.
Comments
try this
in the emiiter for the x position have
-13*cos(self.Rotation)
and in the emiiter for the y position have
-13*sin(self.Rotation)
cheers
change -13 to something lower like -30 ect.
If that makes it worse change it up like -10, -5, 0, , or 10 ect
x amount*cos(self.rotation) in the X value
and
x amount*sin(self.rotation) in the Y value
Is that correct? And from there just adjust the numbers?