Camera Rotate Disabling Touch

bluebyu25bluebyu25 Member Posts: 500
edited November -1 in Working with GS (Mac)
Hello,

Kinda bittersweet at the moment. I figured out how to make the view of the game flip upside down when an actor is pressed.

Bad news is when it is pressed....I cant touch any of my actors.

My rule is as follows: when touch is pressed* change attribute*current scene, camera, rotation to 180

And I have a timer that is changing it back to 0 on camera rotation after a couple seconds. So my camera shifting all works great, but why on earth cant I touch my actors once it is rotated?

Comments

  • bluebyu25bluebyu25 Member Posts: 500
    Bump.

    Been at this for a long time, still cant figure it out. Bail me out sous chefs lol
  • IncendioIncendio Member Posts: 10
    bluebyu25,

    Any luck with this problem? I've been experiencing the same issue for weeks and can't seem to locate a thread that addresses this. The problem seems worse on the iPhone (4) than on an iPad. Any more insight into this would be greatly appreciated.

    Thanks.
  • old_kipperold_kipper Member Posts: 1,420
    when it rotates is takes the image with it but leaves the touch position located over the original position. The way around this to is use changing values for the touch area for the flipped state.

    I hope that helps.

    kipper
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