Particle Spawn
Cap
Member Posts: 225
I have an actor that will -after self.time is greater than 5 seconds- spawn a particle. At "number of particles" I enter 1. Nontheless after some seconds a second particle appears. What can I do to create exactly one particle?
Thanks!
Thanks!
Comments
Self.Particle TRUE/FALSE
Rule: if self.particle is false, then TIMER after 4 seconds PARTICLE action AND Change Attribute Self.particle to false.
This will prevent the actor from shooting the particle every 5 seconds.