Game size
jeffcollins
Member Posts: 13
I noticed that flutterby takes a while to get going, has this been everyones experience? The file size isn't that big but seems to take longer to load than apps of similar size.
Also, game salad automatically creating screen grabs adds to the unnecessary game fat, of course you can delete these grabs by opening the screenshots folder, but gs just recreates them again when you open your project, would part of the porting to an app involve getting rid of all this fat or can you switch off the need for grabs altogether.
Also, game salad automatically creating screen grabs adds to the unnecessary game fat, of course you can delete these grabs by opening the screenshots folder, but gs just recreates them again when you open your project, would part of the porting to an app involve getting rid of all this fat or can you switch off the need for grabs altogether.
Comments
You bring up a good point about the extra weight. Those images are not included in the app that is sent to the store. But it does give an inaccurate count on how big your project is. We'll be fixing that too.
Has there been some progress on the load time improving in the six months since you mentioned that?