layer logic
matthowarth
Member Posts: 76
hi all,
is there a logic behind the layer system?
Currently I just move things up and down the stack until they work (in a trial and error kind of style). Is there a method that I'm unaware of?
cheers
Matt
is there a logic behind the layer system?
Currently I just move things up and down the stack until they work (in a trial and error kind of style). Is there a method that I'm unaware of?
cheers
Matt
Comments
the actor on a layer are above anything below them..?
You can tick on scrollable or not scrollable, which will move or not move with the camera.... great for HUDs...
sorry for not being clear.
Sometimes GS ignores certain actors, for example: I'm working on a game now, I put in a collision object and my character just went through it. So I moved the collision object up the stack, now my character collides with it how he should, but I'm not sure why.
You see what I mean?