So perplexed about image resolution
![Fodder76](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hey there all,
I have read many old threads about getting images to display properly, but for the life of me I can't get my images to appear crisp.
I do have resolution independence checked. I am creating 512 x 512 images, I am saving for the web through photoshop, and yes the resolution of the actor in GameSalad is also set to 512 x 512. But the darn things are still coming in blurry.
Is there anything else that I'm forgetting? Is this some sort of weird side effect of having resolution independence turned on? (I'm only able to test on a standard resolution device so far)
Thanks very much.
I have read many old threads about getting images to display properly, but for the life of me I can't get my images to appear crisp.
I do have resolution independence checked. I am creating 512 x 512 images, I am saving for the web through photoshop, and yes the resolution of the actor in GameSalad is also set to 512 x 512. But the darn things are still coming in blurry.
Is there anything else that I'm forgetting? Is this some sort of weird side effect of having resolution independence turned on? (I'm only able to test on a standard resolution device so far)
Thanks very much.
Comments
So clearly, that's the culprit. Is there any way around this? If I had to choose, I would rather the game look really good on all standard devices rather than only the iPhone 4.
Just wondering what the rest of you think about this.
Thanks
Yes, I always work in 72dpi.
Thanks.
Email sent. Thanks!
Thanks for taking the time to look!
The reason it looks bad on low res devices is GameSalad is taking that 512x512 image and downsizing it to 256x256 and then displaying it on your actor which is stretching it back out to 512x512.
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If that's true I think I'm going to have to skip the resolution independence option, otherwise my file size will be out of control.
Thanks for the help.
Mo
Thanks for the answer
Very interesting, I have learned a lot reading this thread, so I will add my 2cents and see if I am correct.
Reading on Wikipedia they state the iPhone 4 screen is 640x960 at 326 PPI (pixels per inch).
So when I create a new image in Photoshop for an actor that is going to be 32x32, if I am using RI, I make an actor that is 64x64 at 326 PPI. So the iPhone 4 gets the 64x64 actor and the iPhone 3 gets the actor that is 32x32. Is that correct?
Here is the link to Wikipedia listing all the various screen sizez and PPI counts of Apple and other devices.
http://en.wikipedia.org/wiki/List_of_displays_by_pixel_density#Apple_Inc.
They state iPhone 4 at 326 PPI.
Ipad at 132 PPI.
Etc.
But I will go with 72 PPI from now on.