Help With Magnitude
![tim13211](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Im new to magnitude and vectortoangle but I have a ball flying around on the screen and currently I have it set up so that every 5 seconds a enemy spawns at a random location. When the ball hits the enemy the lives decrease by 1. The problem is that sometimes the enemy is spawned on top of the ball. This is unfair and make the game very difficult. What can I set up that allows the enemy to spawn about 100pixels away from the ball?
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