Where am I going wrong?

bluebyu25bluebyu25 Member Posts: 500
edited November -1 in Working with GS (Mac)
Trying to tweak the difficulty of my game but at the same time optimize it. As the score gets higher instead of spawning more actors I want to make the actors I have spawning already just go faster. Maybe its the order of my rules for my actor? Looks like this:

Change velocity (I think its at 100)

Then below I have this rule:

If game.score > or greater than 1,000

CHange Velocity to 200

Thats a short version of what it is looking like. But even after 1000 points it still stays at 100. Anybody know how to write an effective rule to my my actor go faster after a certain point value?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    have you tried changing the motion linear velocity

    try changing self motion linear velocity x(or y deoending on which way u wanna go)

    to self moition linear x+200 or something
  • bluebyu25bluebyu25 Member Posts: 500
    Will give that a go
  • bluebyu25bluebyu25 Member Posts: 500
    Got it to work.

    For anybody else going for something like this is in the future:

    If game.score > or equal to X

    Change velocity to x

    Otherwise

    Change velocity to original X
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