rotating the camera and only affecting certain items?
I'm trying to get the camera rotating whilst only affecting certain layers?
I've tried ticking scrollable on / off
with a rotating actor with control camera on, but that acheived nothing other a spinning actor in the middle of the scene.
I then unlocked the camera control actor so it unique to that scene, this game me access to the scene settings and allowed me to animate the camera rotation. This made the camera rotate, but ignores whether a layer has scrollable ticked or not and everything spins with the camera.
I'm assuming it's not possible.
I wanted to do it to spin some spawned actors with out to constrain anything...
I've tried ticking scrollable on / off
with a rotating actor with control camera on, but that acheived nothing other a spinning actor in the middle of the scene.
I then unlocked the camera control actor so it unique to that scene, this game me access to the scene settings and allowed me to animate the camera rotation. This made the camera rotate, but ignores whether a layer has scrollable ticked or not and everything spins with the camera.
I'm assuming it's not possible.
I wanted to do it to spin some spawned actors with out to constrain anything...
Comments
If you rotate it 180 your actor in the bottom left will appear in the top right, you can still click on that actor except you will have to click in what appears to be an empty space in the bottom left....shame GS cant do anything about this.
HUD's fancy layer effects etc etc this is really holding me back on some projects.
Darren.
was'nt sure if it was possible when I tried and tested it... ah..well... back to the drawing board