48 Hours with GameSalad

jtadeojtadeo Member, PRO Posts: 92
edited November -1 in Announce Your Game!
Here's what I produced last week, it just got approved today:

FurryPaws

It's very basic but it was a good intro for me on how GS worked and some of challenges that crop up when working with GS. There was a lot of time spent with trial and error.

My next project I will most likely look closer at the available templates and samples to get the proper techniques in place.

Comments

  • xyloFUNxyloFUN Member Posts: 1,593
    Purrific!

    Be careful, they are starting to pass out speeding tickets to all of those who develop too fast! ;)

    On a side note ... GREAT gfx ... good luck!
  • jtadeojtadeo Member, PRO Posts: 92
    Thanks guys I appreciate the encouragement. The graphic is my default drawing style. It's the one I like to use if I have to work with vector based art. I'd personally like to try out some other styles and see how they turn out. I see a lot of "doodle" style art and if done right, they turn out to be a lot of fun to play.

    My next game will have a bit more play. This one can get boring very quickly as the challenge level is nominal.

    I hope the Game Center module/control releases soon...like tomorrow.

    pwease?
  • greenrhynogreenrhyno Member, PRO Posts: 152
    Tried it out, simple but it is clean and kinda intriguing. Congrats on your first app! Hopefully I'll have a GS one done soon- its been hard to do other things since I started with the salad- working on my game is all I wanna do now!
  • calvin9403calvin9403 Member Posts: 3,186
    great game!
  • design219design219 Member Posts: 2,273
    Looks good, I'm downloading now. I think it's very cool that you started with a free game. Great way to enter the App Store with a first game. Good luck on your future work!

    _________________________________

    Food Fight! (free) http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
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