Disable physics on an actor
![josephrautenbach](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hi.
I'm busy on a game. It's a bit like a maze game. I have certain actors like the main rectangles that form the actual maze. The ball collides with them fine, as long as movable is off. Is there any way to change the x and y or rotate the actor with the ball still colliding on it, but without the actual actor acting to physics?
I'm busy on a game. It's a bit like a maze game. I have certain actors like the main rectangles that form the actual maze. The ball collides with them fine, as long as movable is off. Is there any way to change the x and y or rotate the actor with the ball still colliding on it, but without the actual actor acting to physics?
Comments
You can interpolate rotation by saying
If self.rotation
Inerpolate rotation to 360
Over 3 seconds
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