Rotate Device Changes Camera Control?
I'd like to rotate my device to profile mode and the device's camera moves to another actor (i.e. changes camera control to another actor, then goes back to the other actor when the device is back in landscape mode).
How can this be accomplished?
How can this be accomplished?
Comments
I tried that. I have two actors in the scene;
Actor 1: Rule when game.screen.deviceorientation is landscape left or landscape right:
Control Camera
Actor 2: Rule when game.screen.deviceorientation is portrait or upside-down portrait:
Control Camera
Turning the device does not affect the camera.
Oh well. A wasted few hours, but a good lesson learned.
Thanks!