Units sold per day?
Hey all! Its been bugging me for a while and have been wondering what average/decent sales are per day. I know it varies for each app but it would be nice to see how many copies peoples best games sell so I can get a rough idea on estimating revenue and the difference in sales for iphone/ipad.
Cheers.
EDIT
Accidentally forgot to change the category it was posted in.
Cheers.
EDIT
Accidentally forgot to change the category it was posted in.
Comments
Cheers.
You have always been very helpful, would you please shed some light on the following questions,
1- Do you do daily marketing for your games?
2- I believe the majority of your sales comes from a few games, what is the percentage of the successful games to the overall number of games?
3- What do you think is the key points to the success of the games? graphics, music, storyline, brain challenge, etc?
Many thanks in advance.
M
For example, which scenario will usually result in more sales
A: 1 Version - Paid App
B: 2 Versions - Paid App , Free App w/ full function and iAds
C: 2 Versions - Paid App , Free App w/ limited functions and iAds.
I haven't sold my first app yet but I would love to even make 50 sales a day at $.99
-Josh