How do you stick an actor to the left side of the screen?
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OK here is what I am trying to do. You have the actor running right. The background is scrolling by but the actor stays about an inch away from the left side of the screen. So hes facing right. Hes running but not in the center of the screen. On the left side of the screen. Does anyone know how this is done? If your not sure what I mean I can post screen shots. Thanks
Comments
is the camera control behaviour inside your running character. (if thats the case try adjusting the camera affected area, click the little camera icon on the scene window and adjust the camera area, making it less wide)...
-drahc
The reason I am trying to change it is so when he is running he is not in the center of the screen like the picture below but where I have the black dot so as he is running he can see the platforms ahead of him.
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width="640" height="390" src="
frameborder="0" allowFullScreen></iframe>
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Then have an invisible actor on the HUD (or any layer that you've created) layer. Have that invisible actor have the camera control and have it constrained to: PlayerX + 100 (or whatever value you want) and PlayerY.
That should give you the effect that you're looking for.
and these rules in the invisible actor
I know I am doing this wrong but it's what I got from the advice above. What steps am I missing?