Possible Memory Leak?

JCFordJCFord Member Posts: 785
edited November -1 in Working with GS (Mac)
I'm using OSX 10.6.2 and am find that when using GameSalad 0.6.2 it runs slower and slower until I need to restart game salad which would indicate a memory leak somewhere?

Comments

  • ktfrightktfright Member Posts: 964
    are you sure, i have the same specs, and that hasn't happened to me yet.
  • JCFordJCFord Member Posts: 785
    I know other have reported a similar issue since upgrading from OSX 10.5 to 10.6. I personally am finding after working on a game build for an hour or so that GS just seems to respond slower and slower until I am forced to save and restart GS.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    yeh def gets slower, do what tshirtbooth suggested and it'll keep it quick, bit of a pain though!
  • BeyondtheTechBeyondtheTech Member Posts: 809
    I'm having the same issue on 0.7.0. It gets annoying, since I develop and test often, this gets very frustrating.
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