Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Dr. Sam Beckett never returned home... Twitter: https://twitter.com/Quantum_Sheep Web: https://quantumsheep.itch.io
Comments
progress, completion time, unlocked levels, achievements. the list goes on an on
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
With this procedure the game.highscore will be changed to a higher score, but will not be added to a list ..
If game.score > game.highscore5 and game.score < game.highscore4
game.highscore5 = game.score
If game.score > game.highscore4 and game.score < game.highscore3
game.highscore4 = game.score
kindly can you give me more detailed information?
Thanks
Excellent update to the engine, this save feature is a monumental step toward being able to create competitive games for the app store marketplace.
Not wanting to complain (nobody likes a complainer, right?!), I thought I'd gently reiterate some suggestions that I haven't had answered yet...
http://gamesalad.com/forums/topic.php?id=1610&page=2
http://gamesalad.com/forums/topic.php?id=1917
http://gamesalad.com/forums/topic.php?id=1322
Keep 'em coming! GS is starting to be a critical tool in the successful indie iPhone game developer's toolbox!
This was a great after-Christmas present. Thank you thank you!!!
Great job guys, and thanks!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io