List of Advertising Sites Free and Paid???
CaptFinn
Member Posts: 1,828
We all use different sites and methods for assiting us in advertising our old and new apps. Im new and was wondering if you could list some of the sites and methods you use to advertise your apps. Free or Paid.
I came across FAAD.. interesting.
What else is there? I will bump this from time to time.
I came across FAAD.. interesting.
What else is there? I will bump this from time to time.
Comments
http://www.onlinemarketingrant.com/free-iphone-app-marketing
http://dailyappshow.com/21-sites-your-app-needs-to-be-reviewed-by-or-listed-on
http://www.travisdunn.com/30-review-sites-to-promote-your-iphone-applications-games
http://www.toytek.co.uk/?p=1177
http://mobile.tutsplus.com/articles/marketing/10-free-ways-to-market-your-app/
Make sure your app is the best quality though. Marketing is very important but the sites wont give it a second look if you don't have a good quality looking app. Couldn't be more wrong. a few that come to mind, "Running Wild", "Mini-Cannon", that list could go on. you have 250,000 competitors without advertising you really don't stand a reasonable chance.
Sure, if you want to sell and couple extra copies of your game then you can spam every app site you can find but I can guarantee you that you will never be able to find a more efficient way of getting your game out there then by word of mouth. Unless you have a game that people will be excited and proud to tell their friends, family and co-workers about then it will just sink into the pit along with all the other low quality games.
But thats just my opinion and unless you can convince me that games like Zelda, Mario and Pokemon only became popular because of advertising... then I think I'll just stick with following "the worst advice you've ever heard". =P
And I assure you Zelda, Mario, and Pokemon had advertising of some sort.
Even word of mouth is advertising but you have to advertise before a few people can even give word of mouth advertisement.
But whatever... do as you wish. I'm just frustrated seeing an awesome tool like GS being misused by people who just want to make a quick buck but who are too lazy to make a decent game. I just figured I would share my opinion.
Obviously the core to the success is a great game but if you are ignoring marketing (which is far more than just buying a banner ad on a website) you are a fool and only hurting yourself and your apps.
Once I release the game then I'll be more then happy to let the forums know how my "foolish" marketing strategy goes. lol
we have 10's of thousands and 100's of THOUSANDS of competitors...and none of our games are incredible leaps in technological advancements.
i don't know where that leaves us with advertising, but their strategies have no bearing on our current situation as a game development community.