GameSalad viewer save attribute?

OaklandasfanOaklandasfan Member Posts: 213
edited November -1 in Working with GS (Mac)
Does the GS Viewer save attributes when you quit it and come back? I don't want to release a bug fix when the bug isn't fixed.

Comments

  • m456arcusm456arcus Member Posts: 189
    Nope, only on the iPhone itself.
  • iTouchGameriTouchGamer Member Posts: 681
    You can make an Ad Hoc of it to test.
  • OaklandasfanOaklandasfan Member Posts: 213
    I know i sound really stupid, but... how do you make an ad hoc?
  • LBGLBG Member Posts: 277
    I am wondering the same thing. Is it the same process as publishing? I know some of the tutorials state that when you publish that you can do different versions, one of those being ad hoc but I can't see the option. I have all certificates set up and if I wanted to could publish to the app store but I just want to test on my phone. I haven't gone through the process of publishing just to see as I dont want to accidentally submit an unfinished build. Could someone clear the process of doing an ad hoc build please?

    Cheers
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    It's the same as publishing, but you need to select the adhoc profile you create in the publishing portal on apples website
  • Rob2Rob2 Member Posts: 2,402
    Saved attributes work in the viewer if you are starting your game from Recent Games (makes sense) also if you are working in GSC choose reset to keep saved attributes.
    image
  • OaklandasfanOaklandasfan Member Posts: 213
    Thanks Rob2! now my save attribute is working!
    My game is capsule, I think it's pretty cool, so check it out! The new update solves most of the problems that QS told me about in my other thread: http://gamesalad.com/forums/topic.php?id=20708&replies=7#post-157383
    It's actually going to be free until our major update that adds levels comes out, hopefully in april.
Sign In or Register to comment.