Player work with Helicopter Please help

creativeappscreativeapps Member Posts: 1,770
edited November -1 in Working with GS (Mac)
Hello friends. I have one confusion please help me out.

1) In each level first time one helicopter is came and actor is jumping left side corner from the helicopter.

2) After play jump helicopter is moving straight and hide from the scene.

3) After user reach to right side corner helicopter is coming back and user jump and seat into helicopter and again its move straight and hide from the scene.

4) each time helicopter position is different when user jumping from the helicopter.

How do I do this? Please let me know. I am very thankful to you guys

Comments

  • ChaserChaser Member Posts: 1,453
    Maybe animate 1 helicopter for left side scene and constrain actor to heli then when whatever it is you touch or trigger the actor jumps off set a global attribute that triggers the heli to interpolate to position xy then later when actor gets to goal trigger heli to interpolate to position xy and when actor comes in contact again with heli it constrains again

    Example Stick Climber Lite
    http://itunes.apple.com/us/app/stick-climber-lite/id409279558?mt=8
  • creativeappscreativeapps Member Posts: 1,770
    do you think it works?
  • ChaserChaser Member Posts: 1,453
    Sorry edit above with link to mY app
  • creativeappscreativeapps Member Posts: 1,770
    I did try as per chaser said but its not working. Can some one please explain me step by step method.
  • creativeappscreativeapps Member Posts: 1,770
    no one can explain step by step method?
  • creativeappscreativeapps Member Posts: 1,770
    hello nobody is here to give me proper guidance ?
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