Unsigned app works, signed don't
![gand](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
I've build both unsigned and signed Mac application. The unsigned app works fine but the singed one, after sign in the App Store with the Test Account, just blink the icon in the dock then nothing.
What can I do to test my app?
Thanks in advance.
What can I do to test my app?
Thanks in advance.
Comments
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I've followed all these steps:
1. Open a project and hit the Publish button
2. Create new game
3. Drag its icon
4. No need to fill other information
5. Give proper name
6. Hit next
7. Check "Publish on Mac App store if you need it
8. Make sure your version number is there
9. Enter bundle identifier that you've set up for your game in iTunes and hit enter
10. Go to Advanced option to choose for full screen or not
11. Click next at YouTube video link
12. Add screenshot no matter what it is
13. Click next and verfy all your information
14. Hit Publish and Agree license
15. In few seconds game project is uploaded
16. When done it ask you where you want save it
17. Choose your destination and a signed packaged is send to you
18. Hit "Show in finder"
19. You have the package to upload to Apple and the App you can play on your computer
20. Double click the app and a window will pop up to sign in iTunes
21. Don't use your Apple Id as is not a Test user account
22. You need to go to iTunes connect go down to "Manage Users" and set up a Test User
23. Enter all information for that use account with a different email address from your normal iTunes email address
24. When is all done hit Save and then go to that email address and verify it with click the link sent by Apple
25. Then dounle click the game, enter the proper test user account information to sign in
26. After few second your game is loading.
Which final step are you referring?
Thanks.
As soon as I double click on my app I get this message in console:
`07/04/11 22.50.58 com.apple.launchd.peruser.502[238] ([0x0-0x3b03b].tk.gand.imodulehd[477]) Exited with exit code: 173`
Really no clue about what could be.
Also not find which final step I've to follow mentioned by jonmulcahy.
Thanks in advance for your support.
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[1] Creating Mac App Store certificates for your Mac Desktop games made with GameSalad
[2] Publishing to the Mac App Store with GameSalad
you need to basically make sure all your itunes connect information for the app is filled in and the app status is waiting for upload.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Thanks a lot indeed for your support.