Interpolate question

RodericRoderic Member Posts: 145
edited November -1 in Working with GS (Mac)
I have an actor that interpolates when a button is pressed, game.pressed=1 so for the duration I put game.pressed. I want it to interpolate as long as the button is pressed, and stop when released.

The problem is that it interpolates for a few seconds then stops, no matter how long I keep the button pressed. What is the proper way to interpolate an actor only while a button is pressed and no longer or shorter?

Thanks.

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