Condition Applied when Collide, How?
EhPIC
Member Posts: 4
Right now Im trying to run a condition that when Object.A collides with Object.B I can Change.Atrribute.A("1"); But cant figure out how to, is there a way to?
Comments
I am new but i would try and set an attribute to x
then when a and b collide change the attribute to y
then set a rule for object c that destroys it when the attribute is y
but not sure this will help in the long run
http://gamesalad.com/game/play/32229
I'm trying to figure out a way to get the flame on the ship (Its a 1pixel actor with Partical effects)
To stop its movement when the Ship Actor collides.
Currently both are controlled by UP/Down