I AM AFTER EXACTLY THE SAME THING i want to do a kind of duck hunt game but i cant get my head round how to do it, its the shooting bit i dont understand how to do, also whether to have the actors appear by interpolate then destroy when shot or just have some type of recyclable actors that appear at random for a set amount of time or is it possible to have both using the same destroy ? thanks in advance if anyone can help in the right direction
i was thinking abt this too. should be able to achieve by overlaping layers , the difficult part is having a moving target within the rifle's scope. I would say basically having a crosshair's x,y coincides with targets' x,y and firing off will give u a hit.
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Steve
email me papiomitis at yahoo dot com