Rotating When Colliding and Moving

robert.mccarthyrobert.mccarthy Member Posts: 165
edited November -1 in Working with GS (Mac)
Hi All,

I have an actor, which I move up and down constantly (like a hammer going up and down).

The problem I have, is I have set another actor to collide with it, however when it collides it causes the 'hammer' actor to move.

What I want, is my moving 'Hammer' actor (up and down) to constantly move up and down and not move off its path at all (even when the other actors hit it).

I hope this makes sense.

Thanks in advance,

Rob

Comments

  • beefy_clyrobeefy_clyro Member Posts: 5,394
    I would then use interpolate to move it up and down.
    On the hammer i would go into its properties on the left hand side and uncheck the movable mox and also put a tick in the fixed rotation box.
  • robert.mccarthyrobert.mccarthy Member Posts: 165
    Hi beefy_clyro,

    Thanks for this, it is now working!

    I always wondered what 'interpolate' was for :)

    Also, have you seen biffy clyro? Saw them about 5 years ago in a small bar in Leeds (UK)...very good!

    Cheers
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