Rotating When Colliding and Moving
Hi All,
I have an actor, which I move up and down constantly (like a hammer going up and down).
The problem I have, is I have set another actor to collide with it, however when it collides it causes the 'hammer' actor to move.
What I want, is my moving 'Hammer' actor (up and down) to constantly move up and down and not move off its path at all (even when the other actors hit it).
I hope this makes sense.
Thanks in advance,
Rob
I have an actor, which I move up and down constantly (like a hammer going up and down).
The problem I have, is I have set another actor to collide with it, however when it collides it causes the 'hammer' actor to move.
What I want, is my moving 'Hammer' actor (up and down) to constantly move up and down and not move off its path at all (even when the other actors hit it).
I hope this makes sense.
Thanks in advance,
Rob
Comments
On the hammer i would go into its properties on the left hand side and uncheck the movable mox and also put a tick in the fixed rotation box.
Thanks for this, it is now working!
I always wondered what 'interpolate' was for
Also, have you seen biffy clyro? Saw them about 5 years ago in a small bar in Leeds (UK)...very good!
Cheers