Interpolate and collide?

fzeedfzeed Member Posts: 247
edited November -1 in Working with GS (Mac)
I have an actor that collides just fine. But if i put a rule in that does:
if width=48
interpolate to 32

if width=32
interpolate to 48

to make it appear like its breathing, suddenly it doesn't detect and collision???? Is that normal? I have 2 other actors. One the alpha interpolates and the other has the rotation interpolates, and the collisions work just fine for them.

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