Is Interpolate affected by Destroy Actor?
DrGlickert
Member Posts: 1,135
Just as the question asks. If I ahve an interpolate behavior on an actor that is destroyed does the interpolate function still continue or does it stop?
I guess a follow-up question would be; if I'm interpolating a large number (say from 500 to 100) when the actor is destroyed mid-interpolation does the value stop where the interpolate stopped?
I guess a follow-up question would be; if I'm interpolating a large number (say from 500 to 100) when the actor is destroyed mid-interpolation does the value stop where the interpolate stopped?
Comments
the easiest way to now would be give it a shot. but I'm pretty sure that it would continue to run
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