Custom actor shapes?
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I am trying to create an event where an irregularly shaped actor will have something happen to it if it's touched, so I created a transparent PNG but the file is still picking up the part of the actor that is transparent.
Is there any way to create an actor that is an irregular shape so that if you touch outside the actor nothing happens, even if it's "inside" the transparent part of the image? Does that make sense?
Thanks!
Is there any way to create an actor that is an irregular shape so that if you touch outside the actor nothing happens, even if it's "inside" the transparent part of the image? Does that make sense?
Thanks!
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Ace
Can you post images of what you mean, I'm English, but I'm crap at reading haha
Ace
if i were going to create a puzzle where you could drag and drop the shapes and lock them into place when they were dropped correctly, i would need two actors of each shape - one static stuck to the background, and one moveable.
When the moveable actor was dragged over the correct static actor and released, the movable actor would be destroyed and the static actor would change color giving a "completed piece" effect.
But if custom actor shapes cannot be acquired, and only rectangles and circles can be used, then it would be possible to release a movable actor over a spot occupied by two static actors. this would make creating a puzzle impossible.
Ace
For instance, you know those toddler puzzles that have the shapes colored on the board and you have to put the movable shapes into the right spot? Imagine that, but digitally. You pick up a piece, you move it over the board, and whereever your finger hovers, that piece lights up to activate to show, hey, this is where you're trying to drop this piece. But if the pieces underneath are overlapping because the actor shapes are regular, then many times, two options will light up at once and if a shape is dropped then, where does it go? Which piece did you MEAN to light up? I can't figure out how it would be possible without custom actor shapes. It would make for a frustrating user experience, I think.
Ace
http://instantmashgames.com/files/Shapes.gameproj.zip
Ace
Ace