A different spawn amount each new level?

g0doneg0done Member Posts: 9
edited November -1 in Working with GS (Mac)
How would I go about adding a different amount of spawned actors in a new level so level 1 = 7 level 2 = 14 level 3 = 21 ect, I have tried making a new spawner and integer attribute for the new level but it wasn't working. what am I missing?

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Hey there!

    You'll have to have a new scene for every level. And a spawning actor for each level, that has a timer that spawns twice as fast as the previous level. Like, level1spawner, level2spawner, and have those actors dumping out actors twice as fast as the last on each level. That's just one way to do it from the way you are describing.
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