accelerate rotation

tim13211tim13211 Member Posts: 87
edited November -1 in Working with GS (Mac)
I have an actor set up to rotate when the X accelerometer is at 0.1 . how can I accelerate the rotation so the further the device is tilted the faster it spins?

Comments

  • tim13211tim13211 Member Posts: 87
    can anyone help?
  • Rob2Rob2 Member Posts: 2,402
    something like 1500*abs(game.accelerometerX) in a simple rotate behaviour would do it
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