ball physics

tim13211tim13211 Member Posts: 87
edited November -1 in Working with GS (Mac)
how can i set up a physics for a ball so it moves smoothly and with gravity?

Currently I have it set up with an accelerate behavior that accelerates it down. the problem is when an actor rotates from under it the ball wont fall/roll until its completely upside down .

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    set your accelerate behavior relative to scene instead of actor, that will ahve it always accelrate down no matter what

    most of us use that for gravity
  • tim13211tim13211 Member Posts: 87
    thats what i did, but the ball wont move until the rotation stops. and the movement is sometimes skippy
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