Is Interpolate or Move To better for ram?
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my game is a bit sluggish at the moment because I have about 15 actors scrolling in from the right hand side, all with move to behaviours in them.
I can also move them with interpolate right? so which is better for the performance of the game?
Thanks
I can also move them with interpolate right? so which is better for the performance of the game?
Thanks
Comments
(just so you know my game is on a platform/ground and objects are on the floor and need to move at the same speed as if they are firmly on the ground.)
I just had a go with interpolate and I have to calculate for how long it takes to get there, not speed, which is quite hard to figure out for all my actors placed in different positions.
anyway to give interpolate as speed rather than time?
Gamesalaf's best feature is interpolate
Ace