Viewer crashing using xcode 4.0.1

QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
edited November -1 in Working with GS (Mac)
Hey all,
I searched the forums and didn't find anything specifically regarding this.

My iPhone viewer seemed to quit working and I wondered if it was connected to the recent ios updates in iTunes?
So I downloaded the latest SDK which is 4.3 and tried to reinstall the viewer. The interface is quite different (although really nice and slick looking) but now my viewer crashes each time I try to launch it (as well as not showing up in Gamesalad).
So it could be I have the settings wrong as now it's all quite different. Not sure though. Might need a new video tutorial from TSB again :)
Anyone else have any thoughts on this?

Mike

Comments

  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Are you getting an error in Xcode?
  • QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
    No it stated it was built successfully.
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    I had the same issue last week, but I had one build error with profiles. I found a way around it though even with the error still there: Just try and build as usual, then stop Xcode, launch GS Viewer on the iPad/iPhone and go to Recent Games and it will launch from there as long as you're on WiFi.
  • QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
    I tied a bunch of times and failed each time, ha ha! However I'll probably come back to it in a few days when I have a clear head and better focus.
    Meanwhile I went the Ad hoc route, while being slower at least gets the project as an actual App so I can still test it for real. Which was good as it showed me it still was using the GS splash screen. Finally found the "Advanced" button in publishing to change that.
    I guess my question was is everything still compatible and working viewer wise with all the latest iOS and SDK updates?
    Thanks chaps and chap-esses!

    Mike
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