Animate one actor or Spawn?

joelEjoelE Member Posts: 30
edited November -1 in Working with GS (Mac)
Hi Guys,

I have a main actor that performs 10 different animations. (but never at the same time)

What would the prefered method - creating 10 different actors and spawning them on demand or having my 10 animations inside a single actor?

Are there benefits of either?

My mind tells me that 10 actors would work best as it would stop one actor becoming too cluttered and effecting performance but I'm new to all this so i need to ask.

thanks in advance.

Comments

  • joelEjoelE Member Posts: 30
    thanks dude,

    I think i get it.

    So one actor containing all the animations triggered by an integer is the way then?
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