Help constraining attribute to a moving actor with several copies

JeppeTarpJeppeTarp Member Posts: 16
edited November -1 in Working with GS (Mac)
Hey, so instead of doing a really really long confusing explanation I decided to try with a short explanation + an awesome doodle. So basically I have a spawner that spawns a ton Actor1, when my missile (actor2) collides with one of these Actor1, I want to constrain an attribute to the position of that specific actor1. But How?

Heres the awesome doodle!
http://img812.imageshack.us/i/img0448x.jpg/

Comments

  • mangaroomangaroo Member Posts: 419
    Good picture & question..

    How about:

    if actor1 collides with missile
    destroy actor
    spawn actor 2 in its place
    constrain attributes so other blocks arent affected

    would this destroy all the blocks at the same time?
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