GameSalad Crash when publish my project

Yado1973Yado1973 Member Posts: 12
hi all , this is not my first publish , but is the first with 110.3 mb size and when i publish it gamesalad crash and close.All appen after the youtube link video request (i dont insert any link) i click next and gamesalad crash.

What i can do ? i never find a limit of size in the project and i've make other publish of 30-40 mb and all is go ok.

Pls help i really need to publish this game.

Thank all.

Comments

  • Yado1973Yado1973 Member Posts: 12
    On game salad viewer all work ok and i can finish all game , the problem is not the game on viewer , but the upload part that crash.

    Stats change it depend on the scene but all works fine.
    here an example from first level of the game :

    Frame per seconds : 60.08

    images: 39.8 mb
    sound: 3.3 mb
    game engine: 16.8
    other: 13.9
    total: 74.3
  • quantumsheepquantumsheep Member Posts: 8,188
    Yado1973 said:
    On game salad viewer all work ok and i can finish all game , the problem is not the game on viewer , but the upload part that crash.

    Stats change it depend on the scene but all works fine.
    here an example from first level of the game :

    Frame per seconds : 60.08

    images: 39.8 mb
    sound: 3.3 mb
    game engine: 16.8
    other: 13.9
    total: 74.3

    Please tell me this is an iPad game... right?

    If not, what are you testing on? An iPhone 4? Have you tested it on older hardware?

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • Yado1973Yado1973 Member Posts: 12
    It's an iPhone 4 game (tested on it) and iPad 1 & 2 (tested) but the problem is NOT on devices it's on pubblish it.

    Please help on this problem , i've no other , games work Perfect on devices.
  • Yado1973Yado1973 Member Posts: 12
    i add this , if i reduce the game size cancelling levels , and the size go to 40-50 MB GameSalad dont crash ...

    so the problems is the size , but there is no written anywhere that gamesalad have this limit , please fix it as fast as possible , i spend 4 months in this project !

    you can check a video of the game here : www.kryptongames.it
    The game is Dagon's Sword.
  • Yado1973Yado1973 Member Posts: 12
    Listen , the game RUN GREAT on iPhone 4 ... This is not MY PROBLEM ! , If i Reduce the size of the Project (110 MB) to 50 MB the Game is published and run PERFECT ON IPHONE with the same SIZE in RAM !

    GAMESALAD crash when i try to PUBLISH IT , is this clear ?
  • SteverdSteverd Member Posts: 194
    WOW, that such a RUDE response like that, I doubt anyone will want to help you now!

    Seriously?

    Steve
  • Yado1973Yado1973 Member Posts: 12
    The main problem is that it seems no one read my problem , as i say my problem is on publish the game , becouse the gamasalad crash and close after the youtube part , i never say i have problem to make the game run on any devices or ram problem.

    The size i write 110MB is the Project size on disk , not in ram , and if i reduce this size , deleting some game part since size become 50 mb the gamesalad publish process work ok , and the game work great on iphone , but i've only half game.

    So the problem is the size , it seems the gamesalad have some bug that cant handle 100 MB project when publish it , i ask for a fix or a solution to this problem , nothing related to ram problem or something else.

    That's all.
  • denydeny Member Posts: 63
    Game salad crashing on the publishing part, I select the game to update then it crashes, anyone knows why?

    thanks
  • SpinningnutmegSpinningnutmeg Member Posts: 107
    Same Here i have an update ready but i can't publish it just crashes... that stinks
  • Andre_DaniAndre_Dani Member Posts: 22
    Have the same problem =( have tried like 200 times and it crashes or the "next" button in the publish manager are´t enable =(

    Hope GS fix this problem ! its urgent
  • KrogothicKrogothic Member, PRO Posts: 123
    Yes same problem here, really slowing me up on the beta tests I have running now. Really unprofessional been going on most the week on my end. just seems the last 48 hours have been really bad.

    Anyways to do this manually with Xcode? there should be a fail save in here somewhere.
  • PlaceboPlacebo Member, PRO Posts: 14
    I also have a problem when uploading the game, he remains in "Uploading Game Project" for a lot of hours. The project occupies 62MB (There are too many?).
    Every now and then gives me the error "The server is experiencing problems publishing Gamesalad. Please try again later."
    Please solve this problem!!
  • Andre_DaniAndre_Dani Member Posts: 22
    Wonder how many "send crash report" GS have received today ;) i have send like 100. LOL

    Can they fix this problem please...
  • macewanmacewan Member Posts: 214
    Mine crashes each time at:

    GameSalad Game > Publish > select iPhone option *crashes every time at this point
    Andre_Dani said:
    Wonder how many "send crash report" GS have received today ;) i have send like 100. LOL

    Can they fix this problem please...

  • SpinningnutmegSpinningnutmeg Member Posts: 107
    Could they be updating the servers for an update to GS Creator?

    _________________________________________________

    http://Z-miles.com/
  • JupijaJupija Member Posts: 66
    I have the same problem. Gamesalad crashes everytime when I try to publish app. It delays release of our game. Help! File size: 30MB
  • ultimaultima Member, PRO Posts: 1,207
    happens to me all the time with 5mb file. i save before i publish or even preview the game... it's doing better in terms of not crashing while you work on it.. but still does when you preview/publish once every so often. anyway with anything computer... crash always happens... heck illustrator cs5.5 crashes on me at least once every two days... save often.
  • daniel184daniel184 Member Posts: 28
    Yeah...
    The same thing happens to me! Please fix this! D:
  • daniel184daniel184 Member Posts: 28
    Also, it would be great if someone could tell me if im doing something wrong! :)

    I just got GameSalad, so this is probably the case... :)
  • YatelandYateland Member, PRO Posts: 81
    Tomorrow is working day,will fix it?
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