I want to know if this is a template anyone would like to buy or should I sell it as my own game.
It has a basic menu system, cool loading scenes, 8 pinball elements with 24 example level, and much much more...
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tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
Gosh you people and your uncertainty. just make a choice and go for it. Think of it this way. If you dont believe in it enough to sell on the app store why on earth would you sell it to someone else? so they can have the failure while you get the payday. Thats not right is it? not to me but I guess maybe I have a different set of standards than most. who knows?
tenrdrmer said: Gosh you people and your uncertainty. just make a choice and go for it. Think of it this way. If you dont believe in it enough to sell on the app store why on earth would you sell it to someone else? so they can have the failure while you get the payday. Thats not right is it? not to me but I guess maybe I have a different set of standards than most. who knows?
I have to say that im impressed with what you made! Pinball seems like a difficult template to create in gamesalad so congratulations on achieving it as well as making it customizable.
The only pinball game i have played was war pinball and that was really highly polished!
Things to consider adding if you wanted to work on it further: camera effects for the launch of the ball - more complex levels in the trailer possibly with multiple sets of flickers?
Im new and have yet to play with the physics portion. but it seems to me that some of the physics needs a lil tweaking. but.... for someone who hasnt messed with physics. Id definatly want to see the gut work of this so I could learn. Ill say this to you ans everyone else who reads this. 1 mans trash is another mans gold. The greats in this forum dont need it and cant learn from it. But some newbies in here could learn from it. So I agree. Make it a template if you want. You dont need everyones advice.
Hey, I deffo like the idea, but you gotta work a LOT on the balls physics! But I think this game could turn out pretty good, if you work hard on it. And I think you should keep this idea to you self and not sell as a template, might be the best thing in the end.
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I think it is a great game, it's just not the kind of games I want to do.
I was thinking of selling it to other the want to make this type of stuff.
The only pinball game i have played was war pinball and that was really highly polished!
Things to consider adding if you wanted to work on it further: camera effects for the launch of the ball - more complex levels in the trailer possibly with multiple sets of flickers?
But I think this game could turn out pretty good, if you work hard on it. And I think you should keep this idea to you self and not sell as a template, might be the best thing in the end.