Collision Function

live_2_winlive_2_win Member Posts: 10
edited November -1 in Working with GS (Mac)
Hi there, this is my first post. I just wanted to know if there was a way to detect a collision, and then use that as a rule. So if the character collides with a fire object, the game over screen can be run. All I can find is the bounce collision function. Thanks in advance!

Comments

  • mangaroomangaroo Member Posts: 419
    When you create a rule it will be one of the options - collide or overlap
  • hotMagichotMagic Member, PRO Posts: 266
    Yeah there is a part of the rule that says "when collides or intersects" and you can then plug in the actor or group that you are checking for.

    good luck!
  • live_2_winlive_2_win Member Posts: 10
    ahh thank you very much =)
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