tenrdrmer said: what do you mean by "like doodle Jump"
The platforms in doodle jump, how would i make platforms spawn like that in Gamesalad ?
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
if you want to use spawning you just use a Random(0,320) function for where it spawns your x position but many people have done similar games with game salad and I believe most use a recycle technique to just keep moving the platforms back up to the top in a new random x position
tenrdrmer said: if you want to use spawning you just use a Random(0,320) function for where it spawns your x position but many people have done similar games with game salad and I believe most use a recycle technique to just keep moving the platforms back up to the top in a new random x position
how would i recycle ? i know about it but i have never tried it before ?
I just released A jump style game (Orbitz! Jump Adventure) and You don't spawn the platforms, you put them in the scene and as the get to the bottom they have a rule to place them back at the top (before entering the screen area) in a random x position.
You can either use another actor that they overlap outside the bottom screen to trigger an event or set the attribute to y< (bottom position number) then changeY to top positionnumber type of thing.
My game was based on ToastKittens doodle template made available last August. Still took me 8 months (should have been 6) to incorporate enemies and power ups for proper gameplay.
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click the new tab in gamesalad and search the title of that demo to donwload it
cheers
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sorry about that
You can either use another actor that they overlap outside the bottom screen to trigger an event or set the attribute to y< (bottom position number) then changeY to top positionnumber type of thing.
My game was based on ToastKittens doodle template made available last August. Still took me 8 months (should have been 6) to incorporate enemies and power ups for proper gameplay.
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Orbitz! Jump Adventure