Why isn't control camera working on other levels?

keflynkeflyn Member Posts: 29
edited November -1 in Working with GS (Mac)
I have a control Camera behavior on my player actor which works fine on the first level but if I put her into any other level the camera does not move with her? Anyone know why this might be happening?

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    No these are just Ideas, since I dont know waht would cause a control camera behavior not to work but check all of these areas.

    - No other actors having Control Camera also
    - Control camera is inside a rule that is not being triggered
    - Actor with control camera is in a non-scrollable layer
    - Camera Tracking area is set to big.

    Thats all I can think at the moment. Please keep us updated as to what you find out.

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  • mangaroomangaroo Member Posts: 419
    Thats a good problem list. Only other thing...is dis-link between actor and prototype, make sure both have the attribute especially if you are destroying and spawning to change level!
  • keflynkeflyn Member Posts: 29
    The level I put her on is empty except from a bad ground image, the control camera is not inside a rule, it is just the first behavior in the player. The level area is the same as the first level so can't be a size problem.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Yup, most likely the actor is unlocked and the control camera behaviour is in the unlocked actor or the other way around, the unlocked actor doesn't have it in but the original actor does.

    Ace
  • keflynkeflyn Member Posts: 29
    Oh...sorry, I have been stupid this whole time. I didn't set the stage size to fit the background image! sorry. but thanks for your help.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Lol okay :)

    Ace
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