Recycle Vs Respawn
Hey guys I am hard at work on an update for Tap Them but I want some advice:
Since my game is spawn and destroy heavy, I was wondering if you guys thought I would save a lot of performance by using a recycle method instead. As it stands, I have one spawner actor spawning 9 different types of enemies all based on score and timing variables. If I did recycle method, I would have to have at least 12 actors up there instead of the spawner and it would take awhile to do....and I was just wondering if you guys think I would see a significant improvement or not?
Cheers
Since my game is spawn and destroy heavy, I was wondering if you guys thought I would save a lot of performance by using a recycle method instead. As it stands, I have one spawner actor spawning 9 different types of enemies all based on score and timing variables. If I did recycle method, I would have to have at least 12 actors up there instead of the spawner and it would take awhile to do....and I was just wondering if you guys think I would see a significant improvement or not?
Cheers
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Ace