Multiple Weapons
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hey i was having some problems creating 2 different attack types, one would be a gun to shoot the other would be to hit them. does anyone know if i should have the attributes change to actual numbers or true/false for this?
Comments
If attribute weaponNumber = 1 player pulls out bat, new rule if 2 = pulls out gun
If attribute machine gun is true and bat is false = pulls out machine gun (&vice versa)
The first one is better for adding other weapons later imo...not sure it makes a big difference with only 2 weapons