Adobe Flash CS5 or GameSalad?
ThaiCoffee
Member Posts: 3
Hi,
I'm new here and I would love to make a game for IOS. After few days learning to make something on GameSalad I'm not sure if this is the right tool for me. I have some experience on flash, but very basic stuff. I'm not sure which direction I should focus on. I think game salad looks good and feel good to work with, but flash is also not so bad to learn either. What do you guys think? Which one would you prefer and why?
I'm new here and I would love to make a game for IOS. After few days learning to make something on GameSalad I'm not sure if this is the right tool for me. I have some experience on flash, but very basic stuff. I'm not sure which direction I should focus on. I think game salad looks good and feel good to work with, but flash is also not so bad to learn either. What do you guys think? Which one would you prefer and why?
Comments
Flash you need to know actionscript to do anything good. Gamesalad, no coding required. So depends if you know actionscript already.
- Learn flash ..you'll have to learn Action Script coding.
- Learn one of the others... Unity (indepth programming knowledge a must, but creates awesome 3d,), Corona, (Lua programming knowledge needed, far steeper learning curve than GameSalad (but not supposed to be that bad, but not necesarily as fun), but faster loading times at the moment, with some extra abilities which GameSalad is due to get relatively soon).
Those are your options...
I say stick with GameSalad.... its only going to get better...
Adobe has also just released an new version, CS 5.5 that is supposed to have a number of improvements to IOS publishing. Adobe stopped work on IOS, as you could understand, when Apple shut them out, but now they are back at it full steam.
The app we developed is free so you can see for yourself: http://itunes.apple.com/us/app/tourseky-1-craft/id410892643?mt=8
http://itunes.apple.com/app/chroma-circuit/id331078068?mt=8
http://itunes.apple.com/app/south-park-avatar-creator/id331751052?mt=8
http://itunes.apple.com/app/fickleblox/id330996323?mt=8
http://itunes.apple.com/app/just-letters/id331034020?mt=8
http://itunes.apple.com/app/red-hood/id331140070?mt=8
http://itunes.apple.com/app/trading-stuff/id331031044?mt=8
http://itunes.apple.com/app/simple-metronome/id350401073?mt=8
for more info visit: http://labs.adobe.com/technologies/packagerforiphone/
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Sweepr: Simple. Fun. Addictive!
perhaps you can make the decision easier (for you) if you look at the bigger picture?
Are you going to publish your game to your web site as well?
If yes, Flash is worth considering!
GameSalad is definitely something you want to keep an eye on as it develops ...
I am in the same boat (sort of) but it all depends what Adobe does AND what GS can add. Then there is a third alternative which is cheaper and has a couple promising "drag & drop" projects on the cooker.
All in all, 2011, as it progresses, will offer many of us a lot of choices when it comes to "how" we make our stuff!
Choices are always good
Speaking of "good",
Good luck