I just pushed publish app is that all I have to do

MammothMammoth Member Posts: 640
edited November -1 in Working with GS (Mac)
So I pushed publish in GS is that all I have to do or do I have to go in to my developer account and do something as well.

Thanks again for everbody's help :)

Comments

  • JamieOneilJamieOneil Member Posts: 877
    You need to go on your Dev account and make a new game, go through the steps.
    Then use the 'Application Uploader' program to upload the binary.

    Tshirtbooth has a tutorial.



    Hope i helped :)
    JamieOneil
  • MammothMammoth Member Posts: 640
    That's what I thought :)
  • MammothMammoth Member Posts: 640
    One more question, When it says uploading in progress, who am I uploading it to?
  • JamieOneilJamieOneil Member Posts: 877
    Mammoth said:
    One more question, When it says uploading in progress, who am I uploading it to?

    Apple, iTunes Connect.
  • MammothMammoth Member Posts: 640
    Hmm Im having some problems with the application uploader. It says that it was not signed with an apple certificate?

    Has anybody encountered this problem?

    Thanks again :)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Yeah there something wrong with your certificates. Your missing some or have not downloaded probably. Do a search theres tons and tons of threads on all those isues
  • MammothMammoth Member Posts: 640
    I have been trying for about 2 hours to get this to work. It still says that I need an apple submission certificate. I followed all of the help I could find on the iOS dev site. Has anybody else encountered this?
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Do you have the WWDC installed? Sounds like that could be your problem, you just need to download it from the iOS Developer Portal.

    When in the provisioning profile, click Certificates.

    Ace
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