How long to make a game

JamwithnoJamwithno Member Posts: 312
edited November -1 in Working with GS (Mac)
I am wondering how long it take some one to make a game. Because I want to know if I need to put more effert into my game.

Comments

  • JamwithnoJamwithno Member Posts: 312
    Thanks so I think I need to put a little more effort in my game
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    yeah usueally if you need to ask yourself that question, you need more ;)

    cheers
  • jtadeojtadeo Member, PRO Posts: 92
    If it's what you do on a daily basis and you have the skillzzz to create then it will be much faster vs. someone who is trying to learn.

    Other items to consider is the complexity of your game and the expectations that you've set for your market and yourself. This took me 48 hours to create so I can trial and try GS. It made it on Apple's New & Noteworthy (the sub ones) and it stayed on for over 2 weeks.

    I was surprised how easy it was to make with GS. For the more complex interactions, you can purchase a template or download some of the free ones to see how things are created, that can save you time as well.
  • DuafoursevengamesDuafoursevengames Member Posts: 26
    The Alpha and Beta testing itself is taking one week or more.Not to mention making the GDD.Then process of the character,concept:model:texture:animation of the character.Both of the graphic and development is parallel with lag of maximum about a week.I would say an average of minimum 200 hours.it also depend on the game itself.I am not sure about GS,still new here and a lot to learnt.I believe it can shorten the process timeframe development.
  • chicopchicop Member Posts: 263
    well erm.. i started in september 2010.. then had to learn allot of stuff.. my game went through allot of changes. Im still not finished.. maybe 60% there...

    i work full time and have a family though, so i can not always go full out.
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