Help with Constraining Rotation?

EdwardFEdwardF Member Posts: 27
edited November -1 in Working with GS (Mac)
Hey guys ... I'm have a little trouble with a "LEVER" type object in my game. I want the physics to rotate this lever, but not "spin" it completely around.

Using the constrain rotation works PERFECT for the 45° angle, but NOT for the -45°. When the ball hits the LEFT side, the lever rotates to 45°, and stops, just as planned. But when it hits the RIGHT side, it immediately FLIPS around.

Here's my ruleset for the lever:

image

Any idea what I'm doing wrong?

-ED

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