Game Salad crashing

ErisedErised Member Posts: 21
edited November -1 in Working with GS (Mac)
Every time I try to edit a particular actor, or any instances of it, Game Salad crashes. It was working fine until about half an hour ago, and then this started happening. Any suggestions? I can't even get into it to copy the important behaviors, so if I can't fix this I will have to redo that actor from scratch.

Comments

  • joelEjoelE Member Posts: 30
    GS performance is a massive issue and one that seems to get overlooked when everyone gets excited about the roadmap.

    I have found that if your actor is even a little bit complex it will crash GS In my game, I have an actor that when pressed makes a calculation relative to the game time. I can open the actor,edit, preview but when I try to select a scene GS crashes. It is a constant rigmarole of force quit GS/reopen GS. Today I've made the jump to learning corona until this memory leak is fixed.

    But to try and help, maybe save a backup of your project and remove a few rules here and there and see if it effects performance.

    good luck!
  • joelEjoelE Member Posts: 30
    Erised,

    I have found that by deleting past crash reports from user/library/logs/ crash reports (all GS notes) this helps.

    also are you using the preview button or are you testing in the scene viewer?
    testing in the scene viewer causes all my problems. i just have to preview to test and G/S works for way longer.
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